Part fun, part tool, this Early Access game has much more room to grow than its towers.
What happens when an architect makes a video game? Block’hood, a “neighborhood-building simulator” from one-man developer Plethora Project. It started life as a research project at the University of Southern California’s School of Architecture, where its creator, Jose Sanchez, is an assistant professor but has slowly transformed into an educational game published by Devolver Digital, which produced games like Hotline Miami and Broforce. With a focus on expanding upward rather than outward, and a pared-down visual style, it’s a different take on the building experience offered by SimCity or Cities: Skylines. It instead plays like a cross between Anno, SimEarth and reverse Jenga.
Read the Full Story HERE >>>> Source: Engaget ‘Blockhood’ is a beautiful game about eco-architecture